In the last chapter we saw noble Commander Lightyear risking his life to bring an Ice-teroid to the wrecked Zenithian saucer so that Princess Taegan and Captain Woz might convert the frozen water into enough air that they might get the engines repaired and escape their cruel fate. With no air left in his air tank Commander Lightyear has lost consciousness and is slipping into deaths embrace…
Roused from the control panel for the magna-cable by the Princesses cry Space Pirate Captain Woz leapt into action. Hastily decoupling a series of cables and plunging the saucer into darkness he connected the cable from the reactor outlets to a strange device set into the outer hull. “Hope this doesn’t blow us all into pieces” he muttered to himself but the Princess answered him anyway,
He slammed his hand on a Soma-Pathic sensor and willed with all his mental might at the device to function. A strange green ray was emitted and engulfed the limp form of Commander Lightyear and drew him into the hatch. “Clones use this to drop into combat from the air, rapid deployment… not very good for holding your food for humans though but I’m banking he’s not going to complain if we are quick enough”.
Then there was the agonising wait while pressure in the small airlock equalised, time when he would be suffering lack of oxygen and the pair just had to hover, staring at the strange Zenithian number system counted down on a little rotating dial above the door, suffering the fear of not knowing whether they could revive Lightyear when the door opened. Continue reading →
Note: Keen eyed viewers may notice that the script for this chapter was clearly intended to be broadcast before the proceeding piece, but we retain it here in original broadcast order
Galacteers! We have deployed a series of spy satellites to monitor both enemy activity and strange radiations in the system of Dormientes Draco. Alas it seems the Imperial fleet there doesn’t like us looking at the mess that macguffinite engine thing they took off the Zenithians is cooking up and especially that it will give us solid warning of any more imperial activity in the region, now they are on an intercept course. It’s your job to stop them. The data from these satellites is crucial. Protect Those Satellites!
Alas Saturday I didn’t end up playing War Rocket so Jason and in organised for a Tuesday game. So once again the wargame room of my local gamestore would be filled with the roar of atomic motors and the pew-pew of raygun beams.
I was especially excited to show off my solution for all the scratched paintwork my imperial rockets got from transport:
Imperial Agent’s case carrying secret documents? No! Just my War Rocket fleet!