Sleeping Dragon Prison Rescue

Listen up Galacteers, we lost some good men against the Imperials on Dormientes Draco and some of them were carrying some vital Intel in their heads about what is going on with the MacGuffinite on that world. Now that the decoding department have translated the latest batch of Imperial internal propaganda broadcasts, they’re bragging that many of our men were taken prisoner and are being made to mine the MacGuffinite! We can’t let that insult stand! Also with the knowledge they now have from working with the… stuff, might at last explain what the Zenithians have been up to; the secret of Dormientes Draco and its high content of MacGuffinite. We will rescue them all eventually, but right now we need that Intel so we’re going to risk many lives for few to get at the secret of that world and with any luck we might find out what we need to stabilise that region of space and push the Imperial expansion back to their own turf. So Galacteers, to your rockets! To the RESCUE!

Saturday was time once more for another chapter of fun playing War Rocket at my local game store The Sleeping Dragon. Jason was eager for a game and while I’ve been working on some satellites for one of the missions in the main book Jason was keen to try and rescue some of his brave Galacteers taken captive and forced to work in the MacGuffinite mines from our last game.

So once more, dear viewers, we take you to the barren plains of that lost world Dormientes Draco, perhaps the richest source of MacGuffinite in the entire galaxy!

We see that the strange ancient ruins, with their weird Zenithian technological enhancements, have continued to draw clouds of MacGuffinite ore from deep underground. The strange process causing strange ice-teroids to form around the ore in increasing clouds of dangerous debris.

Or in other words Jason’s generous partner Sam gave me another massive haul of the excellent plastic fishtank stuff! And seeing as it was so great last time we really piled it on this game.

I couldn't resist adding little swishing tails to most of the clouds i set up as we readied the playing field.

I couldn’t resist adding little swishing tails to most of the clouds i set up as we readied the playing field.

Jason and I rather improvised the scenario for the rescue. The towers were as they were last game, and the aim for the Galacteers was to try and get 5 prisoners out of the towers. To try and balance that out I was only to start with my Class 1s and 2s on the field. On the 2nd turn I’d roll for each of the remaining two powerhouses, the Class 3 and Class 4, and on a result of a 9 or 10 they’d enter play. This would improve each subsequent turn as a 7+ then a 5+ etc. And I would roll randomly to determine which of the two long sides these would come in from. Also I’d set up my Class 1’s and 2’s first before Jason would decide which of the two short sides he would enter from.

So I set up two patrols, a pair of Class 1 Scorpions and a Class 2 Raptor paired with another Scorpion.

The rockets of Princess Taegan's Fleet circle about the strange towers guarding the prisoners as they slave in the radioactive mine

The rockets of Princess Taegan’s Fleet circle about the strange towers guarding the prisoners as they slave in the radioactive mine

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The Missing Princess, part 1

The Empire Today!

Imperial Capital

The glorious Imperial Capital

All across the Empire people are waiting to learn the fate of the beloved Princess Taegan.

News reports of a glorious victory against the vile extra-dimensional Zenithian Saucermen pour in from every public news-screen and news-speaker across Imperial space thanks to the round the clock efforts of the hardworking agents of the Minister of Information.

However the people mourn the loss of the Class III Imperial Gryphon Rocket Anzu in it’s valiant last stand against the Saucers on the distant world of Dormientes Draco. With the Princess amongst those as yet unaccounted for many fear that her glorious battles are at an end but others including her personal subjects have not given up hope, even now the rest of her fleet fly at full burn to scour every inch of the world for sign of her alive and free, captured or dead. To rescue her with bravery and honour or avenge her passing with glorious Imperial Atomic Wrath!

Imperial propaganda station

Around the Empire loyal citizens gather round their public information stations for word of the Princesses fate!

Till news is heard of his daughter Emperor Marduk has proclaimed a time of mercy, with one prisoner to be publicly executed every hour her fate is unknown. News met with much rejoicing we are sure from the prisoners given such a reprieve from hard labour in the radium mines of Murania with such a swift death.
Hail Marduk!

Due to the impact on work efforts of so many benevolent executions the mandatory viewing of public executions applies only during personal recreation periods and not work or sleep periods. As always check daily with your work supervisor for your current civil obligations. For freedom, for Unity, for Marduk, for the Empire.

The Princesses many brothers have each sent a blood-stained knife to the capital with a pledge to slay a hundred Zenithians each should she be slain or if captive should she be harmed or mistreated.

Imperial Citizens are asked to double their efforts to support the glorious armed forces that protect and liberate the galaxy during these difficult times. With word that the so-called Galacteers have been seen near Dormientes Draco the Rockets searching for Princess Taegan may have to defend themselves against typical earthling aggression and treachery.

Remember see a spy, report a spy! Report a spy, and a spy is caught. Help catch a spy and feed your family for a year!

Hail Marduk!